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Everything You’ve Been Wondering About Langit Lupa: Office Wars
Additional Details – Genre: Online Multiplayer Party Game of Tag – Game: Play 9+ Filipino Childhood Games set in Office – Demo Game Modes: Langit Lupa, 21 (Bente-Uno), Ice-ice Water, Agawan Base, Labo-labo, Capture the Flag, Pass the Bomb, Lipat…
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Upcoming “Pass the Bomb” Mode for Langit Lupa
Hey everyone, I’m really excited to share that in the next build, coming out in about two weeks, I’ll be rolling out a cool new game mode called “Pass the Bomb.” I’ve been working hard on this…
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Dev Diaries: Grinding Langit Lupa
Working Through the Week It feels like I never get a break anymore. I haven’t had time to scuba dive—a hobby I love— in over six months. I miss that “me time” when I could just relax…
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v0.1.4 Twenty-One Game Mode!
Question… Have you every played this type of game during your childhood? Here we called it TwentyOne, you usually count before the game starters and kung sino yung ika-21, siya yung taya. I heard it’s also called…
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Can’t open Langit Lupa on Mac
The first time you open Langit Lupa, you might see an error message. No worries! Just head over to Privacy & Security, scroll down, and click Open Anyway. We promise—it’s totally safe! If you’re still having trouble,…
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Change your Trash Talks!
Langit! Langit! …. Taeee!! Sabi ng character when it stands on top of an item. In this post, I’ll guide you through accessing this simple yet hilarious feature! HOW TO Where to get the latest SECRET CODE…
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Langit Lupa: From Shelf to Champion
Hey, Kendrick here! Kumusta kayo, mga lodi? It’s been a while since we last talked about Langit Lupa, our multiplayer online game project. We kinda got busy with client work (kailangan kumita ng pera, ‘di ba?), so…
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Meet NinetySix Studios: Venture into Indie Game Development
Hello! I’m Kendrick, and I’m excited to introduce you to NinetySix Studios, our very own indie game company, launched just this year, 2024. Having been in the game development scene since 2015, it felt right to finally…
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Dev Diary: Toon Shaders and Beer
Hi there! It’s been a while since I last wrote a dev log. Gradually, I’ve noticed that written dev logs aren’t used much anymore. But here I am, writing again. Just finished my third bottle of Cerveza…
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Game Dev Log – More ITEMS!! Fish bug…
Hey everyone! In our latest game development journey, we stumbled upon a quirky bug we’ve affectionately dubbed the “helicopter bug.” The root of this issue traced back to the infamous red ball bug. The red ball, an…
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Game Dev Log #5 – Red Ball Bug Fix
Hey everyone! In our latest game development journey, we stumbled upon a quirky bug we’ve affectionately dubbed the “helicopter bug.” The root of this issue traced back to the infamous red ball bug. The red ball, an…
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Game Dev Log #4 – Langit Lupa – Tagging Feature & Helicopter
We’ve been working on refining the tagging feature even more. I’m now more convinced than ever that we need to add a ‘press key to tag’ feature. Even after our fourth round of testing, we’re still having…
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Game Dev Log #2 – Langit Lupa – First Multiplayer Testing!
We just had our first test for multiplayer – super exciting! In a previous post, I talked about wanting to bring the classic Filipino childhood game, Langit Lupa, into an office setting for our game. Although it’s…
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Game Dev Log #1 – Office Series: Langit Lupa
Welcome to our very first game development log for NSS! We’re excited to introduce “Langit Lupa,” a game that draws inspiration from a beloved Filipino childhood game. Imagine the classic “the floor is lava” or “groundies,” but…















